Also known as „Catch good stuff while avoiding bad stuff,“ this engine is exceptionally flexible and can be turned into many different games: players may need to catch falling items during limited time, or they might need to avoid ever-growing avalanche of dangerous items, or a mix of both. Simple controls and clear objective makes this game appealing for broad range of audiences.
- Can be designed for any brand or mood
- Very flexible engine allowing for almost limitless number of different games
- Can be integrated with other engines for advanced functionality: physics collisions, player running across screens, etc.
- Simple mechanics appeal to very broad audience, and the games are easily comprehensible even to young children